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Sword of Mana



Sword of Mana Cheats...

  Sword of Mana Walkthroughs

   Black Monsters...
   Charge Attack...
   Chocobo Scene...
   Defeating Julian...
   Dodge all attacks...
   Easy experience...
   Escape The Mana Shrine...
   Expert enemies...
   Fake Bait...
   Heal dead allies...
   Level up spirits fast...
   Magic Rope...
   Niccolo's Secret Items...
   Polter Boxes...
   Special Accessories...
   Trading Amigos...
   Weapons and Magic...

Black Monsters

Defeat 999 of any regular monster to turn it into a Black monster. Black monsters have high stats and can drop Altena Felt and Crystals which make the most powerful equipment in the game.

Charge Attack

To do a special charge attack, wait until your attack gauge is full and your character starts flashing green. Hold A for approximately two seconds, and release it. Your character will do a charge attack which varies with weapon to weapon.

Chocobo Scene

To see a brief sequence involving a chocobo, wait five minutes after the ''Fin'' screen appears when you complete the game. After the scene, the game will go back to the title screen.

Defeating Julian

When Julian takes on his final form in the battle after the fight with the sheep and with the clones, the easiest (if not most time consuming) way of defeating him is to stand back at the end of the platform and pound at him with the bow. Recover any HP you lose from his attacks with Wisp (Spirit that gives you the ability to regain health). Also, if you have the Trait Coin for Salamander (Fire, it gives you the PwrUP effect, which gives you a more powerful attack), it will make it quicker and easier. Do not change Spirits. Use only Wisp to regain life and otherwise rely on your weapon. The Pedan Bow can be very effective; forge the Bow with Pedan Stone to obtain it. Dont bother with other weapons, as they will put you too close to him when he attacks, or cannot reach him. Forge and temper the bow to what you think its optimum efficiency is, then shoot away. Also, there is no way to continue the game after you have defeated the final Boss. Complete every quest you can before you start your final adventure.

Dodge all attacks

First, make sure that you have anything that your character eats to use. Then, wait for the time that you know the enemy is about to use an attack. Before the attack is launched, use the item. Your enemy's attack will not hit, and if you are lucky, you will not lose HP. Note: Sometimes this fails but you will lose less HP than normal.

Easy experience

In the room before battling Count Lee, there are four bats flying around. If you kill each one, you may get an object. After a few seconds, the bats reappear. Keep killing them and after awhile you will get easy experience.

Escape The Mana Shrine

Get past the mana Sanctuary easily - after you go past the gold statue and the hot house head (by screen)north, east, south, west, west, north.

Expert enemies

Kill over 1,000 of the same enemy to replace it with an much more difficult black version of it in future encounters.

Fake Bait

This is difficult to do, but it works if activated correctly. If a Magic detecting monster is coming, switch to your knucks and use a magic move, make it miss the magic detector and hit it from behind. You will have about 5 seconds to run. He will be focused on where the attack came from. Thinking it came from behind, he should walk away for a bit.

Heal dead allies

If your ally is dead, simply save at a Mana statue. Then heal him with an Angel Grail. Go to another room and get killed by monsters, and you'll end up back at the statue, with your ally alive. Check your inventory: it'll say you didn't use an Angel Grail at all!

Level up spirits fast

Every time you deal damage to a creature (even 0) you momentaraly stun them and you gain magic Exp. durring that stun time you cannot hurt them, so even if you are using the Knucks to cast spells you can only hurt them 3 times max. But that doesn't happen with bosses, so fell free to abuse them with magic that they are immune to and watch how fast your level increases.

Magic Rope

Use the Magic Rope to the last Goddess Statue visited.

Niccolo's Secret Items

The wandering salesman Niccolo sells more than just regular items and his two special accessories. After you have made 251 separate purchases; you must exit from the purchase screen and reenter to make it a separate purchase; he will open up a new area in his ring called ''Special.'' Here you can buy forging material (i.e. woods, irons, etc.) and more accessories.

Polter Boxes

Every time you defeat a Polter Box, you will get a very good item such as materials, seeds, icons and even coins. However, in some locations, you cannot find a Polter Box. Try to get it by hitting the Polter Box icon using the treasure chest left behind by an enemy that you just killed. Note: Only some treasure chest contain the Polter Box icon. Others will have spikes, stones etc.

Special Accessories

Getting any one level-up type to level 40 gets you a special accessory:

Warrior - General Crest - +50 Def
Monk - Dragon Ring - +50 Pow
Magician - Rune Earrings - +50 Int
Sage - Code Bead - +50 Mag
Thief - Wishbone - +50 Agl
Random - Crystal Ring - +20 in all stats

Trading Amigos

Amigo Flute - 1 Amigo
Pokiehl Card - 10 Amigos
Selva Card - 5 Amigos
Tote Card - 15 Amigos
Rosiotti Card - 30 Amigos
Olbohn Card - 50 Amigos
Gaia Card - 75 Amigos
Matilda Card - 100 Amigos

Weapons and Magic

Using weapons affects what your magic does:

Sword - Pillar
Knucks - Controlled Shot
Bow - Arched Shot
Staff - Homing Shot
Lance - Two-way Shot
Axe - Wave Shot
Mace - Exploding Orb
Flail - Straight Shot
Sickle - Ring of Magic

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