Complete the indicated task to unlock the achievement.
| Achievement | How to unlock
|
|---|
| - Achieve the maximum score for Versatility.
|
| - Finish a run with ten or more Legendaries in your deck.
|
| - Finish a run with ten or more Monster actions in your deck.
|
| - Slay a foe hundred times (Bring to exactly zero Health).
|
| - Achieve the maximum score for Awareness.
|
| - Get the Emporium Discount talent.
|
| - Achieve the maximum score for Wealth.
|
| - Finish a run with over fifty cards in your deck.
|
| - Achieve the maximum number of Blessings on a single stack (9999).
|
|
- Blessing of the White Rose
| - Gain the Blessing of the White Rose.
|
| |
| - Charm a foe hundred times.
|
| |
| - Get a stack of ten Clones.
|
| - Achieve the maximum number of Afflictions on a single stack (9999).
|
| |
| - Deal 250 or more damage in a single hit.
|
| - Complete a run with the Redemption talent still available at the end.
|
| - Finish a run with more that ten Holy cards in your deck.
|
| |
| |
| - Finish a run with less than five cards in your deck.
|
| - Achieve the maximum score for Lethality.
|
| |
| |
| - Finish a run with a Malignancy Score of over 50.
|
| - Finish a run with a Malignancy.
|
| - End a run with over 200 Maximum Health.
|
| - Complete the game on Normal.
|
| - Achieve the maximum score for Damage.
|
| |
| |
| - Complete a run with the Apotheosis talent.
|
| |
| - Complete a run with the Needy and Simplicity malignancy active.
|
| - Die and revive during combat.
|
| - Complete the game on Impossible.
|
| - Upgrade a card ten times.
|
| - Finish a run with all three primary stats (Dexterity, Intellect, Strength)
|
| - Finish a run with a deck that contains a card for each letter of the alphabet.
|
- Look at these shiny cards!
| - Achieve a combat victory through Grandeur.
|
| - Finish a run with five or more Imbues.
|
| - Finish a run with a Malignancy Score of over 100.
|
| - Unlock the Impossible Banner for the Arcanist.
|
| - Unlock the Impossible Banner for the Hunter.
|
| - Unlock the Impossible Banner for the Knight.
|
| - Unlock the Impossible Banner for the Rogue.
|
| - Unlock the Impossible Banner for the Seeker.
|
| - Unlock the Impossible Banner for the Warrior.
|
| |
| - Retreat from the Spine of Night.
|
| - Survive a combat at exactly one health.
|
| |
| - Complete the game on Difficult.
|
| - Deal 500 or more damage in a single hit.
|
| - Upgrade a card hundred times.
|
| |
| |
| - Achieve a combat victory through having all four Banners in play.
|
| - Unlock the Banner for the Arcanist in the Reward Track.
|
| - Unlock the Banner for the Hunter in the Reward Track.
|
| - Unlock the Banner for the Knight in the Reward Track.
|
| - Unlock the Banner for the Rogue in the Reward Track.
|
| - Unlock the Banner for the Seeker in the Reward Track.
|
| - Unlock the Banner for the Warrior in the Reward Track.
|
| |
| - Craft one of the hidden legendary weapons.
|
| |
| - Finish a run under one hour.
|
| - Reach Brightcandle in under ten minutes.
|
| - Finish a Sunforge run as an Arcanist.
|
| - Finish a Sunforge run as an Hunter.
|
| - Finish a Sunforge run as an Knight.
|
| - Finish a Sunforge run as an Rogue.
|
| - Finish a Sunforge run as an Seeker.
|
| - Finish a Sunforge run as an Warrior.
|
| - Deal 50 or more damage in a single hit.
|
| - Finish a run with the malignancies Sorcery Amassing and Standard Living and Energy Flux enabled.
|
| |
| |
- These were supposed to be hard?
| |
| - Have four or more Equipment in play.
|
| |
| - Complete the game as an Arcanist.
|
| - Complete the game as a Hunter.
|
| - Complete the game as a Knight.
|
| - Complete the game as a Rogue.
|
| - Complete the game as a Seeker.
|
| - Complete the game as a Warrior.
|
| - Complete a Weekly Challenge.
|
| - Achieve a combat victory by placing a foe 'in the Pot'.
|
- Whatever floats your boat
| |
| - Finish a Sunforge run without using a single Reroll.
|
| - End a run with over 500 Maximum Health.
|
| |
| - Complete the game on Hard.
|