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Game Dev Tycoon



Know your game plan

So you're making a text adventure game? Then you shouldn't waste too much time on the graphics. You're making a martial arts action game? Well then you won't need to put too much effort into the story. Again, using the same rules as above, just think about what kind of game you're making with the tools you're given. But, again, that doesn't mean creativity should be stifled...

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