General Gameplay Strategy
Attempt to have a complete match of classes in your team. A little variation is fine, however you'll certainly desire a minimum of one Healer present. Most likely a Tanker, too. Unless you're replaying earlier levels with buffed-up beasts. Regard the Tanker. These animals have the tendency to be the most long lasting, and typically have a passive capability that will draw in enemy attention over your various other beasts.
Varied Attackers can attack further than they can auto-target. All beasts attack enemies when they come within a specific variety, however Varied Aggressors can really fire projectiles well past this point. It's likewise something to bear in mind considering that the mix of melee fighter interception and a natural tendency to wish to make Varied Fighters hang back can result in them simply standing there doing absolutely nothing up until you do something about it. Always remember about unique capabilities. These manually-activated abilities can be extremely beneficial at practically at any time and consist of attack/speed boosts, high direct damages, and more.
Do not spare the unique capabilities. It's typical to wish to save them up, however so long as you have them prepared for the last wave (the one with the mid-boss) you'll be great. They do not take that long to charge. Improvement is great, however not constantly needed. It's certainly an excellent way to level-up your beasts rapidly, however occasionally the expense in Shells and stock beasts simply isn't really worth it. Particularly because it can take rather a while to save up Shells in the first place. They level-up relatively rapidly on their own with battle.