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Justice League: Chronicles Cheats...

  Justice League: Chronicles Walkthroughs

   Batman: Roundhouse Kick...
   Flash: Jab...
   Green Lantern: Green Punch Fis...
   HawkGirl: Mace slam...
   Hold objects...
   Jonn-Jozz...
   Martian Manhunter: Psychic Ene...
   Raining enemies...
   Superman: Uppercut...
   Wonder Woman: Hook Punch...

More Cheats & Tips...

   All Cheats & Tips for GBA...
   All Cheats & Tips for All Systems...

Batman: Roundhouse Kick

Press A (Punch) twice, then hold A the third time.

Flash: Jab

Press A (Punch) twice, then hold A the third time.

Green Lantern: Green Punch Fist

Press A (Punch) twice, then hold A the third time. John will unleash a green fist.

HawkGirl: Mace slam

Press A (Punch) twice, then hold A the third time. Shyera will unleash a mace slam move.

Hold objects

Press B near an object then B again to lift and throw the object. The same thing can be done on enemies when they are stunned.

Jonn-Jozz

Complete all three story modes.

Martian Manhunter: Psychic Energy Rings

Press A (Punch) twice, then hold A the third time. Jonn-Jozz will unleash energy rings.

Raining enemies

In Savage Time, make sure you have a superhero that flies (not Flash or Batman). After the Superman Zeppelin bonus level, make your way through the interior castle, to the second bridge (the wooden platforms with soldiers walking). Make sure your hero is on the bridge, then press Up(3) time to fly. Fly up the screen and keep pressing Up to hear punching sound effects. Soldiers will fall down your screen; because your hero is hitting enemies off your screen view. Note: Your hero will only stay in the air for five to six seconds before landing. Note: You must have a flying Justice League hero, in order for this trick to work.

Superman: Uppercut

Press A (Punch) twice, then hold A the third time.

Wonder Woman: Hook Punch

Press A (Punch) twice, then hold A the third time.

More Cheats & Tips...

   All Cheats & Tips for GBA...
   All Cheats & Tips for All Systems...


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