Traits
The hunter has a few unlockable traits to take advantage of that will give a bunch of different advantages, all of which you can adapt to your playstyle. The first trait will allow you to hear the heavy footsteps of survivors running, which is incredibly useful, but you'll soon gain traits which can impede progress of typewriters, heal rocket chairs, and can even let you teleport. They're all incredibly useful, so give them a chance as you unlock them, and stick with the one that best works with how you play Identity V.