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Necromancer: Using items in Act 1

Because gems in the beginning of the game are usually more precious than any unique/rare item you may find, get a socketed bardiche and fill it with chipped or flawed rubies or sapphires. For boots and gloves, try to go for + to gold from enemies because gold in Act 1 will allow you to buy useful items in Act 2. For rings and amulets, lean towards + to life Mana or Attack ratings. For armor and helm, try to get the best defense. However if you find something that has kicking abilities, do not hesitate to sacrifice the few defense points in difference. For belts, the more slots the better. In skills, + to strength. In abilities, +2 raise skeleton, +1 to amp damage, +2 to clay golem, + 1-2 to bone armor.

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