Edit car
Note: This procedure involves editing a game file; create a backup copy of the file before proceeding. Look in the "\Program Files\1C Company\4x4 Hummer\Data\Cars\" folder to see a group of directories. They correspond to the following vehicles.
Starting vehicle: "1A1" folder
Starting vehicle: "2A1" folder
Starting vehicle: "3A1" folder
Starting vehicle: "4A1" folder
Chevrolet Avalanche: "AVL" folder
Cadillac Escalade: "CAD" folder
GMC Canyon : "CAN" folder
Chevy Colorado: "COL" folder
GMC Envoy : "ENV" folder
Hummer H1 Alpha: "H1A" folder
Hummer H2 Pickup Truck: "H2T" folder
Hummer H2 SUV: "H2V" folder
Hummer H3 SUV : "H3V" folder
Saab SUV: "SAB" folder
GMC Sierra: "SER" folder
Chevy Silverado: "SIL" folder
Chevy Tahoe: "TAH" folder
Chevy Trailblazer: "TBR" folder
GMC Yukon: "YUK" folder
Use a text editor to edit the "cars.scr" file in the directory that corresponds to the vehicle you wish to change. The start of the file should be similar to the following lines:
//
// Script with car definition
//
// This file is included by Data\Logic\%Game Mode%\Cars.scr which includes Data\Logic\Common\Car.def
// so it can use keywords declared in Car.def
//
Find the following lines in the file:
PowerTransfer( 1 )
Group( "GM" )
BuyPrice( 57224 )
SellPrice( 28612 )
Power( 452 )
Status( "1" )
Icon( "CAD1" )
Weight( 2570 )
SetParam( "m_nTorque", "758" )
SetParam( "m_nTorqueRPM", "3171" )
SetParam( "m_fMaxRPM", "6548" )
BonusPointsCost(50000)
You can change the values as desired. By decreasing the BuyPrice value you can make the vehicle more affordable. You can also increase the SellPrice value of the same vehicle to make a very large profit selling them for easy money. The PowerTransfer value should be kept between 400 to 750000, and corresponds to the horsepower. Decreasing the Weight value can make your car fly when driving over low ramps, and represents the weight of the vehicle in kilograms. The m_nTorque value represents torque in Newton meters and can be increased. The m_nTorqueRPM value can also be adjusted, but the higher you set the rpm, the slower the truck will produce power. Also, the m_fMaxRPM value represents the highest speed at which the engine operates. Make sure the m_nTorqueRPM value is lower than that. Change the BonusPointsCost value to set how many bonus points are required to obtain that vehicle.