Achievement | How to unlock
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| - The mayor of Formello lost something of great value. Recover it.
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| - Learn 18 mage spells at level 3.
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| - Complete all three game-winning quests in Avernum and never set the difficulty below Hard.
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| - Learn 6 priest spells at level 3.
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| - Complete all three game-winning quests in Avernum and never set the difficulty below Torment.
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| - Get a dread curse. Then cure it.
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| - Avernum has five dragons. See if you can whittle that down a bit.
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| - Discover 50 locations of interest.
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| - Discover a route back to the surface world. There must be one somewhere.
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| - Steal the treasure from Gremlin's Gold.
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| - Enter the Castle at last.
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| - Learn 18 priest spells at level 3.
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| - Find something that lets you fly.
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| - Find the secret at the bottom of Lost Bahssikava.
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| - Purge a nefarious infiltrator from Silvar's sewers.
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| - Escape the tunnels under Fort Avernum.
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| - Discover 10 locations of interest.
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| - Destroy the demon Grah-Hoth, making Avernum safe from his menace at last.
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- Scourge of the Underworld
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| - Learn a mage spell at level 3.
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| - Reform a legendary blade from Avernum's past.
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| - Sss-Thsss will trouble Avernum no longer.
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- The Tower Is Safe Forever
| - Purge a certain powerful demon from the Tower of Magi. Phew. Hope they stay out of trouble in the future.
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| - Deliver harsh vengeance to the cruel tyrant who sent the Avernites into the underworld.
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| - Complete all three game-winning quests in Avernum and never set the difficulty below Normal.
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