Drains the energy from enemies that get in range of it, only useful against monsters.
Directional Trap
Essentially a landmine with a laser tripwire, fires a rocket that deals massive damage in an area around where it impacts.
Electroshocking Trap
Deals electric damage in an area for a few seconds.
Fireworks Trap
Purely a sound-based trap, usually used to trick enemies into moving a certain way. Careful, they always go off ten seconds after being planted. Forgetting that is a common mistake a lot of players seem to be making.
Landmine Trap
Just a basic landmine, deals damage in an area when stepped on, good for groups.
Laser Explosive Trap
Basically a laser trip-wire that triggers an explosion, good for single enemies.