Best Tier 2 Units
Treant Protector: Difficult to rank the very first 3 soldiers, as they are all actually great in my viewpoint. I put Treant Protector initially due to the fact that of its remarkable Active ability, among the most beneficial in my viewpoint.
Nature's Prophet: I think about all the summoning units in the game typically OP. And the Treant summoned by Nature's prophet is truly helpful-- and if you handle to keep the hero alive enough time to summon a 2nd one (or perhaps more), it's even much better!
Witch Doctor: He has a fantastic active ability, despite the fact that I do not truly like the cooldown time. Once it triggers, it can truly alter the course of the battle.
Juggernaut: Another great hero in regards to pure DPS dealing. One that I constantly enter my team, regardless of him ranking suprisingly short on my list.
Crystal Mayden: A hero that gives mana to ALL friendly units is absolutely not one to ignore. She's a varied unit, so put properly on the field, she can live enough time to make a distinction. Very low DPS and health otherwise, so care is needed!
Pudge: A truly fascinating tank with a strong ability that draws far heroes and ruins them. It's a hit or miss out on in some events, however still a great hero.
Beastmaster: Pretty helpful in early game, under the right situations thanks to prospective alliances. Not incredible, though and seldom helpful in late game phases.
Slardar: One of the very best heroes in regards to Damage dealt per 2nd, he's truly proficient at making enemies vanish quicker thanks to his armor decreasing, low cooldown ability.
Mayhem Knight: Despite its random nature, the reality that this unit deals extra damage to an unit and stuns it suffices to necessitate him an area in a formation if no much better alternatives are readily available. He's also quick and deals a lot of damage, so excellent to have around!
Luna: I've seen Luna played well by other players, however I never ever handled to make it deal with her. It may be my fault, however still ... I consider her normally meh.
Timberslaw: While he may be excellent in some early game circumstances, he's not too incredible otherwise and not beneficial in mid to late game. He does deal a lot of damage and has good health, so if you require a damage dealer and have no other choices, he might be the one.
Morphling: While there are numerous great things about this unit, specifically its invulnerability, the truth that it just deals damage in a straight line may be worthless. Low health and normally low DPS make it basically useless.
Queen of Pain: Although she has a strong ability and she's a varied unit that deals good damage, I never ever had the ability to put her to excellent use or make her operate in any team setup.
Puck: This one is practically ineffective-- comparable to Morphling, it's even worse in all locations!