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galleon
{
// name from locale
type = str_SHIP_TYPE_GALLEON
unit = uSHIP_galleon
part1 = pSH_ga01
warship = 1
speed_strategic = 0.05
speed_tactical = 0.50
maximum_speed = 8
The following indicates the health of the hull, sails, and cannons in tactical mode.
hitpoints_hull = 700
hitpoints_sails = 700
hitpoints_cannons = 18
The following indicates the crew size available.
crew_max = 120
crew_min = 20
cannoncrew_size = 3
The following indicates the price to purchase the ship, the unlocking price, and the repair price.
price = 75000
unlockPrice = 150000
repairPrice = 10
repairHullPrice = 26
repairSailPrice = 9
repairCannonPrice = 200
ammoPrice = 20
crewPrice = 10
marinePrice = 20
The following indicates how many months it will take to build the ship.
buildTime = 7
The following indicates the cargo space for items to trade.
cargo_space = 10
cannon_range = 1100
cannons_max = 18
cannon_type = 2
solid_max = 180
grape_max = 90
chain_max = 90
fire_max = 90
visibility_range = 1000
sailing_range = 2500
shipyard_min = 3
The following indicates when the ship is available to be unlocked.
available_from = 1600
hull_low = -4.9
hull_high = 9.0
sail_low = 10.5
sail_high = 60
draft_min = -2.0
draft_max = 2.0
sail_speed = 0.6
bank_speed = 0.025
arcade_turn_speed = 0.015
arcade_rudder_max = 22.0
normal_turn_speed = 0.015
normal_rudder_max = 19.0
simulation_turn_speed = 0.013
simulation_rudder_max = 15.0
rudder_speed = 0.06
rudder_damp = 0.03
weight = 10000
construction_time = 8
sail_damage_scale = 1.0
}
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