Adding Units to Stacks
Just pick a city or any unit as if moving it and just open console and simple type george or any of those on this list and hit enter to get the following units
Code - Effect
rogan - Elephant Artillery
vindaloo - Elephant Rocketeer
madras - Elephants
istanbul - Mercenary Monster Bombard
george - Mercenary Monster Ribault
houston - Mercenary Rocket Launcher
Create a Unit
Use the console to enter the following
create_unit "settlement or character" "unit ID" "amount (1-5)" "experience (1-9)" "armor (1-3)" "weapon (1-3)"
Example:
creat_unit "London" Longbowmen 2 9 3 3
The above code will create 2 units of Longbowmen in London with 3 Gold Chevrons, Level 3 armor and Level 3 weapon.
Detailed codes for several Console Commands
Push ~ to access the console. As described above, the "give_trait" command works with several different traits to add to a specific character. In order for this to work, you must have the character selected and outside of a town. It works like:
give_trait this TRAITNAME #
Below is a list of TRAITNAMES and the maximum number you can put after to determine the level of the trait. These are a list of the most beneficial traits, message me if you want me to post the more obscure ones.
Code - Effect
PoliticsSkill 3 - - loyalty, + authority
Intelligent 3 - Increased Command, Income
MathematicsSkill 3 - Increased Income
GoodAdministrator 3 - Increased Law, Trade Income
GoodMiner 3 - Increased Mining Income
GoodTrader 3 - Increased Trade Income
FathersLegacy 3 - Increases Authority
BattleChivalry 5 - Increases Chivalry
VictorVirtue 3 - Increases Chivalry
NaturalMilitarySkill 3 - Increases Command
GoodInfantryGeneral 1 - Increases command skill (situational)
GoodDefender 5 - Increases command skill (situational)
GoodAttacker 5 - Increases command skill (situational)
GoodAmbusher 5 - Increases command skill (situational)
GoodCavalryGeneral 1 - Increases command skill (situational)
GoodCommander 5 - Increases command skill.
BattleDread 4 - Increases Dread
Energetic 3 - Increases Movement Points
HighPersonalSecurity 3 - Increases Peraonal Security
PublicFaith 4 - Increases Piety
HaleAndHearty 3 - More kids, increased general's hitpoints