Press Ctrl+Alt+Shift+C to enter a cheat code. Here is a list of supported codes (#N means an integer number).
Effect | Code
|
---|
- Adds #N to air transports num (can be negative)
| |
- Adds #N to aux slots (can be negative)
| |
- Adds #N to core slots (can be negative)
| |
- Adds #N to prestige (can be negative)
| |
- Adds #N to rail transports num (can be negative)
| |
- Adds #N to scenario turn count. Can be negative.
| |
- Adds #N to sea transports num (can be negative)
| |
- All killed units move to reserve with zero strength and can be reformed before the next scen
| |
- All units move at speed 50. Entering the code again disables this mode.
| |
|
- Allows to buy any future equipment. Entering the code again disables this mode.
| |
- Any attack by our units forces the enemy to retreat. Entering the code again disables this mode.
| |
- Disables ZOC for our units. Entering the code again disables this mode.
| |
- Disband selected unit (confirmation popup).
| - D (no ctrl alt shift c first; undocumented hotkey)
|
- Ends current scenario with outcome #N (in campaigns 0=decisive victory, 1=marginal victory, 2=loss).
| |
- Every attack of our units completely kills the opponent. Entering the code again disables this mode. Bye bye save/reload.
| |
- Makes all combats play exactly as they were predicted (unless rugged defense happens)
| |
- Sets ammo of the selected unit to #N
| |
- Sets current weather (0=clear, 1=overcase, 2=raining, 3=snowing)
| |
- Sets entrenchment of the selected unit to #N
| |
- Sets experience of the selected unit to #N
| |
- Sets fuel of the selected unit to #N
| |
- Sets ground state (0=dry, 1=muddy, 2=frozen)
| |
- Sets strength of the selected unit to #N
| |
- Shows enemy's units on the map (the opponent will not see our units until he enteres this code on his turn). Entering the code again disables this mod
| |