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Pocket Tanks Cheats...

  Pocket Tanks Walkthroughs

   Bouncy Bomb and Lob O Matic co...
   Bouncy Dirt and Fission Bomb c...
   Easy points...
   Easy wins...
   Flying Digger and Sunburn comb...
   Flying Digger combos...
   Funnel and Pin Cushion combo...
   Gamma Blaster, Super Laser, X-...
   Ground Shocker and Popcorn com...
   Hide underground...
   IP-to-IP Internet game activat...
   Pile Driver and Hailstorm comb...
   Pineapple and Firestorm combo...
   Porcupine Laser and Ground Sho...
   Super Star...
   Unlimited movement...
   Use the same weapon multiple t...

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Bouncy Bomb and Lob O Matic combo

Use a Bouncy Bomb with a Lob O Matic for 100 points.

Bouncy Dirt and Fission Bomb combo

Cover one side of the interior of a large crater with Bouncy Dirt and hit the tank with a Fission Bomb while it is at the bottom of the hole. Note: Try using Mountain Movers and Crater Makers.

Easy points

The easiest way to get over 100 points is to shoot a cannon ball on a mountain so that it rolls downward and hits him.

If you are on a valley or on the other side of a mountain, set the angle diagonally upward toward your opponent, set the power to 80, and use a Turn & Burn. If done correctly, you should now be near your opponent. Fire an X-Ray Cannon, Gamma Blaster, Lodestones, Laser (or Super Laser), Bazooka, Late Bloomer, Minigun, or Potholes directly toward your opponent at a high power. You will get massive points by doing this. Also, if your opponent's weapons have too big of a blast, or something that fires particles bound to hit the opponent as well as you, it is going to be difficult for that opponent to gain points. Or, after getting next to your opponent, if you have any dirt weapons (Dirtball, Big Dirtball, Dirt Slinger, Rainbow Dirt, Mud Pie, Tar Ball, etc., preferably Cruball or Mud Pie), and your opponent has nothing to safely remove the dirt, use them. Then, fire any weapons that go through dirt. If you hit the opponent with Flower Power, X-Ray Cannon, and/or Gamma Blaster, you will get a massive number points. Also, not only will your opponent not be able to attack under dirt, but he will have to blast his own points away to get out of the trap.

Easy wins

At the Weapon Shop, if a Digger appears, get it. Also, get as many underground weapons as you can (for example, Worm, Homing Worm, Hotfoot, etc.). When the battle starts, fire every weapon except for the Digger or underground weapons. Then, select the Digger and change the angle of the shot so that it goes diagonally into the ground. On your next turn, move into the underground tunnel and start firing your underground weapons. Your enemy cannot hit you because you are underground, but you can still hit your enemy.

Flying Digger and Sunburn combo

Hit your enemy with a Flying Digger in fairly deep dirt if possible. Then, on your next turn, drop a Sunburn into the hole and watch your score rise.

Flying Digger combos

This works best when your opponent is on a high platform and does not have any jump weapons or dirt removers. Hit the opponent with a Flying Digger, then Bouncy Dirt, then a Popcorn. If the Flying Digger takes out all the dirt from under the opponent, a Bouncy Wall can be substituted for Bouncy Dirt.

The following combo also works best when your opponent has no dirt removers. Hit the opponent with a Flying Digger. Seal your opponent in with dirt. Shoot Gamma Blasters, X-Ray Cannons, Drillers, and/or Super Lasers directly toward the opponent. Note: Practice is required to land a Super Laser; you must set the angle precisely.

Funnel and Pin Cushion combo

Aim for a direct hit and fire the Funnel. It will create a funnel of bouncy dirt and trap your opponent. On your next turn, fire a Pin Cushion directly into the funnel. All of the Zappers will bounce off the walls of the funnel and hit your opponent. This combo does about 200 damage.

Gamma Blaster, Super Laser, X-Ray Cannon

Firing these weapons into the air will not work. You must shoot them directly toward your opponent. Getting the Super Laser to hit may require some practice. These weapons will "dig" past the ground and hit the opponent.

Ground Shocker and Popcorn combo

Fire a Ground Shocker directly below your opponent's tank to make the ground very rough. Then, fire a Popcorn nearby and the bullets will bounce and multiply.

Hide underground

Fire a Digger at a steep angle so your tank slides down into the ground. Use a dirt weapon to seal yourself in.

IP-to-IP Internet game activation

Run the game first to have it create its directories and files. In v1.3, use a text editor such as notepad to edit the "pt.cfg" file in the "/My Documents/My Games/Pocket Tanks Deluxe" directory. Change the value of the "NetworkIPSupport" line from "0" to "1". The result should be an option for "IP-to-IP Internet Game" in LAN Game mode.

Pile Driver and Hailstorm combo

Hit the tank with a Pile Driver followed by a Hailstorm (or Napalm).

Pineapple and Firestorm combo

Use a Pineapple with a Fire Storm for 74 points.

Porcupine Laser and Ground Shocker combo

This is worth 50 points and must be done directly on top of the PC.

Super Star

If little or no dirt is under your opponent, the Super Star will not do optimal damage. However, if your opponent is on a high dirt platform, the Super Star will do massive damage. This weapon is perfect for when your opponent uses a Pedestal.

Unlimited movement

If you have a mouse with a scroll wheel, you can select "Move" and move for any distance to the left or right by scrolling up or down.

Use the same weapon multiple times

This can be used to choose the weapon the CPU or human opponent uses, if he or she is unaware. You can also use the same weapon repeatedly. First, click the weapon box to bring up the list, then move to a weapon that you want to fire so that it is blinking yellow. Then press [Space] to fire. It will keep the menu up, but launch the weapon you highlighted. Next, move to a different weapon. It will take that weapon instead of the fired one. If you keep the list up, it will stay up while the computer is taking his turn. You can move the list to a weapon you want him to fire. Note: The weapon in the CPU's list that is solid yellow is the one it will fire if you take too long.

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