When you reach the bottom of the chamber in the A Prisoner Seeking An Escape level, kill all the sand creatures and then enter the cell to the left when looking at the save point. In the left corner of the cell is a little joke on the wall. Take a closer look in first person view at the drawings you find there. Obviously the prisoners where playing hangman here.
Baths: Magic Fountain
After earning yourself the second sword which can break the walls, gain access to the secret corridor. Stop halfway through the corridor and on the right wall should be a wall with a crack that someone has hastily concealed. Break the wall to find another Magic Fountain.
Courtyard: Magic Fountain
After completing the trap corridor where you had to race to the slowly closing door, you will battle some Sand Monsters in the courtyard. After this has been successfully done, climb up the courtyard. When you are in the section where you
have to climb up the ladder which appears above the spikes, continue until you find a Sand Cloud. Near the sand cloud is a hole in the wall. Climb up the rubble and run among the wall to grab on the ledge. Go through the hole to find yourself in a mystery area. Keep walking on the bridges until you reach a fountain. Drinking from this fountain will raise your life bar.
Daybreak: Avoid battles
When the Prince and Farah attempt to cross the drawbridge you have lowered, many sand creatures will appear to battle you. Just run past them on the left and into the open doorway with the switch inside. They will not follow, and you wll not have to fight them.
Defense system puzzle
When entering the room with the defense system in it, follow these steps to complete the puzzle.
Step on the glowing "full moon" panel to retrieve the first axle.
Approach the levers on the middle of the platform, and turn it on these steps: right, up, left three times, and up two times. Step on the glowing New Moon to retrieve it.
Next, turn the levers up, right two times, and up two times. Then, step on the half moon panel to gain the third axle.
A "quarter moon" insignia marks the last axle. Turn the levers right and down. Step on the quarter moon to receive the last axle.
To bring the entire platform up, move the levers up, left and up.
Easy fights
Use the dagger to stab the enemy so that he becomes frozen. Then, hit him once with your sword so that he floats in the air. When he lands, he will be lying on the ground. Stab him with the dagger to take his sand.
Farah's attitude
When near Princess Farah, switch to first person view and look at her for a long time. At the beginning of the game, she will soon tell you to stop staring at her. Later in the game, she will tell you that your eyes are green and you can look at
her if you want.
Hidden Conversation
You must have Farah with you in order to try this.Once you look at her for the first time using the first person camera try to stare at her for about 5-10 seconds for her to stare at you. then for another 10-20 seconds she will ask you to stop staring at you.later in the game keep on trying this and you will learn how much Farah starts to love the Prince.
Hidden life Lengthener
To get this, you must start out beside the checkpoint (sand vortex) that is named "Farah, come back". You start out on a platform. To your right, you see a small bit of railing missing. Run at it so that you are hanging on the space between
the railings. Drop down and you will find various obstacles (ledges, beams, and a bar) Swing on the bar and press jump. You will be in a small room. On your left there is a broken door. Strike it with you great sword once and it will break, and
then proceed. After you had full healing/life lengthened then run on the wall in front of the hole that you entered and press jump again. You will swing on a switch that opens a door above you. Keep on swinging and press jump again. You will be on another bar, keep on swinging and press jump again. Climb out of the door, and you will be back where you started.
Life Lengthener
Go to the checkpoint (sand vortex) that is named "The underground reservoir" Get through this area, and when you get to the rope that leads you out, don't climb out, there is a platform around the middle of the rope, swing there and press
jump. You will find yourself in a series of traps. Go to the one in which spiked bars appear in the wall and when the bars retreats, wall run up and press jump. You will find yourself on a bar that stretches vertically, climb down the bar until you find a bar that stretches horizontally. Swing on it and jump. Do this again and again until you find yourself on another platform. Find a broken door, strike it three times and proceed. To get back, go the way you came and climb out of the reservoir.
Sands from the bugs
If you are low on sands,when you are fighting with those bugs you must stab them with your dagger en they will turn into frozen bugs slash one time and wait till they are healed from it then you press again tho stab you wil get a sand tank!
The First 8 sand clouds
Sand cloud #1:It is in the first guest room under the bottom of the stair.
Sand cloud #2:It is out the guest room on top of rocks (you could hear it).
Sand cloud #3:After your second vision go threw the hallway like your supposed to on the right there is a sand cloud.
Sand cloud #4:After your first magic fountain trip (its in a hole in a wall) go down and you should see a big fat hole and on the other side of it there will be a sand cloud.
Sand cloud #5:If your at the part were you talk to Farah for the first time then your on the right track. After that you will have a sand scarab problem. After that you go forward, you should see two exits/doors.There is a sand cloud in the one on the left if you search.
Sand cloud #6,7&8:All three of these sand clouds are in one big room beside the other one that led you to the 5th sand cloud.ive beaten the game and will soon tell yo'all other cool stuff
Tomb doors puzzle
Near the end of the game, you are in a tomb with infinite doors. You have to find the correct series of doors to progress. Go to the landscape view. Always start at the door with the face above it and go clockwise. The order is:
1. Fourth door from the entrance
2. Seventh door from the entrance
3. Third door from the entrance
After you have successfully done this you will be taken to the second level of this room. It is almost the same, just with more doors. The order is:
1. Fourth door from the entrance
2. Ninth door from the entrance
3. Fifth door from the entrance
An intermission sequence will then follow.
In the circular room you find in the tomb, there are doors that you must enter in the correct order, or be teleported back to the start. One way to make sure you go through the correct door is to listen carefully. When you are in front of the next door that you need to enter, you will hear the sound of trickling water. This indicates that you are standing in front of the correct door. Repeat this until you have solved the maze.
When you are almost at the end of the game, you will be trapped in a room with a lot of doors. Every time you go in one, you end up back where you started. An easy way to find the correct doors is to run by the doors until you hear a splash of water. As soon as you do, stop and go into the door. Repeat this three more times and you will be at the second set of doors. Do the same thing four times and you will pass the level.
Unlock Original Prince of Persia Room
Start a new game and while on the balcony of Farah's room, hold X and press SPACEBAR, LEFT MOUSE BUTTON CLICK, E, C, E, SPACEBAR, LEFT MOUSE BUTTON CLICK, C. Note that these are the default controls for POP.