Complete the indicated task to unlock the achievement.
Achievement | How to unlock
|
---|
| - Research 15 Rare technologies in a single game.
|
| - Conquer another species homeworld.
|
| - Have 3 other Empires as vassals.
|
| |
| |
| - Research a Rare technology.
|
| |
| |
| - As a spiritualistic empire, own 4 holy worlds.
|
|
| - Earn a total Mineral income each month above 250.
|
| |
| |
| - Enlighten a bronze age civilization.
|
| - Survey one of each basic planet-class.
|
| - Genetically alter a species (not uplift)
|
| - Fleet dealt 100000 hit points damage during battle.
|
| - Successfully negotiate a trade deal.
|
| - Upgrade your capital to an Imperial Complex.
|
| - Receive a gift from a Fallen Empire.
|
| - Have your ruler be of a different species class than your founding species.
|
| - Invade pre-FTL Earth while it is in the midst of a world war.
|
| - Terraform a planet into a gaia world.
|
| - As a humanoid species, infiltrate the homeworld of pre-FTL reptilians.
|
| - As a pacifistic empire, have all other independent empires be pacifistic as well.
|
| - As a materialist empire, have at least 75% of the pops in your empire be robotic in an empire with at least 200 pops.
|
| |
| - Have a ringworld section as your capital.
|
| - Successfully capture an extragalactic matriarch.
|
| - Have access to ten different strategic resources.
|
| - Destroy the portals employed by the invaders from another time and space.
|
| - As a collectivist empire, have at least 200 enslaved pops in an empire of at least 500 pops.
|
| - As a xenophobic empire, purge all other sentient species in the galaxy.
|
| - Win a War against another Empire.
|
| - Build a fleet with a total fleet-size above 120.
|
- The Industrial Re-Revolution
| - Earn a total Mineral income each month above 1000.
|
- Then Virgil, Now Beatrice
| - Return a long-dead species to life.
|
| - As an individualistic empire, own a planet with at least 10 different species on it.
|
| - Open up a shielded world.
|
| - As a xenophilic empire, have migration treaties with at least 10 other empires.
|
| - Win the game through any victory condition.
|
| - Develop the means to prevent nefarious infiltration.
|
| - Find the home system of a precursor empire.
|
| - Close the loop, or don't.
|