Bonus points
Use a text editor such as notepad to edit the "'tumblebugs.xml" file in the "\my games\tumblebugs\media" directory. Locate the following entry on line 88 and change the value to 250.
[pathbonuspushertohead value="75"/]
Then, locate the following entry on line 89 and change the value to 100.
[pathbonusheadtoexit value="30"/]
Those values affect the bonus points at the end of the level give just after you splat the pusher bug; and from the location of the last bug to the hole.
Custom rounds
The data for the rounds start at line 715. To find the data for a particular level, you must know the name of the level. The data for each round begins with lines similar to:
[roundconfig]
[name value="Round And Round The Garden"/]
Where name value will be the name of the level you should search for to change. You can change the following values.
Value one is the round length. It is the number of points needed to get on the round for the Superbug to appear.
Value two is the par time, which is entered in seconds.
Value three is "speedstart", which is how fast balls enter the track.
Value four is "speedend" which is how fast balls travel on the track during the level.
Value five sets the number of colored balls there are during the round, with 0 or 1 used to set or unset a color. Because there are six different ball colors, there are six digits in the number. You must have at least two of the digits set to "1". The six digits position represent the colors as follows. For example, a value of "100101" would have green, blue and orange balls on the level.
1. Green
2. Red
3. Yellow
4. Blue
5. Purple
6. Orange
Value six are power-ups. There are thirteen numbers in each setting, one for each power-up. The position of the power-ups are as follows. If the value is "00" the power-up will not appear.
1. Backwards
2. Forwards
3. Stop
4. Ballistic
5. Wildball
6. Blossom
7. E
8. X
9. T
10. R
11. A
12. Fireball
13. Colorburst
Extra lives
Use a text editor such as notepad to edit the "'tumblebugs.xml" file in the "\my games\tumblebugs\media" directory. Locate the following entry on line 5 and change the number value as desired.
[lives value="1"/]
Start the game to gain the set number of lives.