Successfully complete the indicated task to unlock the corresponding achievement.
Achievement | How to unlock
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| - Tinker with some arcane equipment.
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| - Let the Piper use a survivor as bait to lure zombies away.
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| - Complete Safe as Houses, the tutorial scenario.
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| - Have 5 survivors all equipped with weapons and protection gear at the end of a turn.
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| - Help someone who comes knocking at the Church.
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| - Complete all scenarios. Custom games do not count.
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| - Get experimented on at the hospital.
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| - Enter the archives at the library.
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| - Walk into the fog outside the general store.
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| - Complete the Deadline scenario without losing a survivor. Custom games do not count.
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| - Release the farm animals or turn them into food.
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| - Breach a location alone and kill 15 zombies in one fight using a custom survivor named "Ash Williams" with a custom weapon called "Chainsaw" or "Boomstick" equipped.
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| - Last 21 days in either the Night Life or No Survivors scenario without losing a survivor. Custom games do not count.
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| - Crack open some booze at the Pub.
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| - Execute 3 high-risk breaches during a single game.
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| - Execute 3 high-risk investigations during a single game.
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| - Take the school bus and drive across town.
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| - Have 3 locations fortified at the same time during a single game.
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