Medals
The following medals can be earned through Crucible actions.
Ability
Angel of Light: In a single life, revive five downed alliies.
Blast Shield: Block fatal damage with two seconds of casting Ward of Dawn.
Cry Havoc: Kil three enemies with a single Fist of Havoc.
Get It Off!: Kill an enemy by sticking them with a grenade.
Gutted: Kill three enemies in a single Arc Blade charge.
I See You: Kill an invisible enemy.
Medic!: Quickly revive two downed allies.
Overwatch: Defend an ally from enemy fire.
Scorched Earth.: Kill three enemies with grenades while Radiance is active.
Space Magic: Kill three enemies with a single Nova Bomb.
Stick Around: Kill an enemy with a throwing knife headshot.
Way of the Gun: Kill three enemies with a single Golden Gun charge.
Game type
Disruption: In a salvage match, neutralize the enemy probe.
Hat Trick: In a single life, capture 3 control zones.
Lockdown: As a team, hold all 3 control zones for 60 seconds.
Lone Wolf: In a team game, finish first on your team with 0 assists.
Nail the Coffin: Score the winning points in a match.
Objectively Correct: In a Control match, capture the most zones.
On the Bright Side...: Achieve the highest score in a match despite your team's loss.
Relic Hunter: Help capture 3 relic zones in a salvage match.
Saboteur: In a salvage match, neutralize the most probes.
Salvage Crew: As a team, salvage 3 relics in a match.
The Best... Around: Achieve the highest score in a match while leading your team to victory.
Multi-Kills
Breaker: Rapidly kill 4 enemies.
Buckshot Bruiser: Kill 3 enemies with a Shotgun without switching weapons or reloading.
Clean Sweep: Rapidly kill 3 enemies near their own probe.
Double Down: Rapidly kill 2 enemies.
Machine Lord: Kill 3 enemies with a Machine Gun without switching weapons or reloading.
Marksman: Kill 2 enemies with Sniper Rifle headshots without switching weapons or reloading.
Master Blaster: Kill 3 opponents with a Fusion Rifle without switching weapons or reloading.
Reaper: Rapidly kill 6 enemies.
Seventh Column: Defy probability by rapidly killing 7 enemies.
Slayer: Rapidly kill 5 enemies.
Splash Damage: Kill 3 enemies with a Rocket without switching weapons or reloading.
Triple Down: Rapidly kill 3 enemies.
Special Kills
Back in Action: Kill an enemy after 3 consecutive lives with no kills.
Bulldozer: Run over an enemy with the Interceptor.
Domination: Kill an enemy while your team holds all 3 control zones.
End of the Line: Kill an enemy with a 15+ kill streak.
Enforcer: Shut down an enemies kill streak.
First Blood: Score the first kill in a match.
Hazard Pay: Kill an enemy with an exploding object.
Im-probe-able: Kill an enemy near the allied probe.
Narrow Escape: Kill an enemy that nearly killed you.
Never Speak of this Again: Run over an enemy with the Sparrow.
Postmortem: Kill one or more enemies after you have died.
Skewered: Run over an enemy with the Pike.
Uprising: In a match kill the leader 3 times.
Sprees
At Any Cost: In a single life, kill 3 enemies while capturing a Control zone.
Bullseye: In a single life, kill 3 enemies with headshots.
Chariot of Fire: In a single life, kill 5 players while driving the Interceptor.
Dead Man's Hand: In a single life, kill 5 enemies with Hand Cannon headshots.
Defender: In a single life, score 5 zone defense kills.
Enemy of my Enemy: In a single life, catch 3 enemies in crossfire.
Fallen Angels: In a single life, kill 5 enemies while driving the Pike.
Gunner: In a single life, kill 5 players with the turret.
Mark of the Unbroken: Complete a match with a minimum of 7 kills without dying or being downed.
Merciless: In a single life, kill 5 enemies.
Reign of Terror: In a single life, kill 15 enemies.
Relentless: In a single life, kill 10 enemies.
Strength of the Wolf: As a team, kill 10 enemies with no one on your team dying.
Unsung Hero: In a single life, assist your allies on 3 kills.
Victory
Alone at the Top: Win a Rumble match.
Clutch: Win a match after trailing with 2 seconds remaining.
Comeback: With a match after trailing by 500 in 30 seconds remaining or when the enemy was nearing victory.
Decisive Victory: In a match that reaches the score limit, double the opposing team's score.
Heartbreaker: Win a Rumble match in overtime.
Shut Out: As a team, hold your opponents to zero relics salvaged.
Sum of All Tears: Win a Rumble match with a score greater than the sum of your enemies.
Victory: Win a match.
Won't be Beat: Win a Rumble match after trailing by 500 in 30 seconds remaining or when the enemy was nearing victory.
Zero Hour: Win a match in overtime.