Upgrade points used to improve your Exoskeleton are earned through completing the four challenges (Kills, Grenade Kills, Head-shots, Intel Collected) in the single player campaign. There are eleven upgrades for Mitchell which require a total of 33 upgrade points.
Upgrade | Prerequisite | Level 1 ability | Level 2 ability
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| | - Increase Exo ability uses by 1
| - Increase Exo ability uses by 2
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| | - Activate grenade detection
| - Increase threat detection duration
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| | - Reduce flinch when shot by 40%
| - Reduce flinch when shot by 80%
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| | - Increase Lethal Variable Grenade capacity by 1
| - Increase Lethal Variable Grenade capacity by 2
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| | - Increase aiming speed by 25%
| - Increase aiming speed by 50%
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| | - Reduce weapon kick by 10%
| - Reduce weapon kick by 20%
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| | - Increase reload speed by 25%
| - Increase reload speed by 50%
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| | - Reduce explosion damage by 25%
| - Reduce explosion damage by 50%
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| | - Increase sprint time by 50%
| - Increase sprint time by 100%
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- Tactical Variable Grenade
| | - Increase Tactical Variable Grenade capacity by 1
| - Increase Tactical Variable Grenade capacity by 2
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