Go to a computer in one of the gyms. Find the menu that has japanese writing and then numbers next to each one. If you click on any of those items. You get a booster pack every time!
Get A Promo Lv.9 Slowpoke
Take 59 of your ENERGY cards and 1 basic pokemon and make a deck with them. Select the deck as your dueling deck. Then go talk to the boy in the Fire Club. He will ask you to give him all your unused ENERGY cards. Tell him Yes. If you tell him No, he will go away and not come back. Then you can't get the Slowpoke.
Get Charizard
After you start a new game and beat your instructor, talk to Dr. Mason and ask him to build you a Charmander and Friends deck. He'll put a Charizard into it!
Imakuni
Imakuni can be found at either the Science Club, Water Club, Lighting Club and Fighting Club. After you beat him, he will give you 1 of each pack of cards. Each time you beat him, you must save and reload your game to make him appear at either one of the Clubs again. He will not be at the same club as the previous time you met him.
Infinite Energy Cards
If you are low on energy cards and need more, go back to Dr. Ooyama's lab. There fight Mikasa (The man you fought in the beginning)and fight him again, again,etc. getting 2 boosters full of energy cards each time! Now you don't have to worry about if you don't have enough energy or not!
Look through your deck without it reshuffling
To do this, you must have a Trainer card in your hand that enables you to look through your deck, to pick a certain kind of card, and then reshuffle the deck. Use this card, and then, instead of selecting a card, press A+B+SEL+START all at the same time, once you are done looking at the deck. This will Soft Reset the system. Choose Continue Duel from the menu, and you will get back into the duel with the same cards you had before you used this code. If you used Computer Search or another card that takes cards from your hand to look through the deck, those cards will be back in your hand.
Retry
When you win the 8 medals and you want to win the legendary cards; if you lose, you have tobeat all of the other trainers all over again; well now you don't have to. When Rod says to prepare your deck, put yes and save in the diary. Then in case you lose, you turn off the game and in the main menu put "Continue from diary" and you can try to beat them for as long as you want.
See a coin flip before it happens
Coin flips are not random and happen in a pre-determined order. To exploit this, use an attack, trainer card, etc. that involves a coin flip. If the flip doesn't come up what you wanted, immediately turn off the game without leaving the screen that shows the coin. Turn the game back on and select Continue Duel. The duel will be where it was immediately before you had flipped the coin, but the outcome of the very next coin flip will always be the same as the one you just saw. This trick is extremely useful because you can keep from wasting trainer cards or attacts if you flip tails, and by skipping your turn you can even guarantee that your opponent's next flip will be tails.
Note: Do NOT try this trick on the coin flip that determines who's turn is first, as your game will NOT save.
The Right Decision
If you accidentally made the wrong decision in selecting an attack,don't worry, just simply press A + B + select + start simultaneously and you will be back in the main menu. Choose "Continue Duel" and you will see that it's your turn again.